Sunday, 31 January 2010

Rezzing the exhibition

If you're feeling really brave and have an empty region to spare:

http://vleinternal.bromley.ac.uk/Exhibition.oar

To be on the safe side to avoid segmentation errors you may need to use OpenSim 0.6.8 with mono 2.4.2.3.

Also you may need to use the --merge option when loading the oar.

From the point of view of moving it into position, the exhibition comes in four parts:

1) Pavilion LHS
2) Pavilion RHS
3) Steps LHS
4) Posters

The exhibition will rez in the very center of the region. You will need to set the terrain level to 21 to keep the exhibition floors intact. Before unlinking the posters reset the scripts within the linked set. Once you have unlinked the posters, relink the chair components. If you link the back of the chair (containing the script) last of all, it becomes the root prim and the scripts seem to work just fine. You will also have to play around with the teleport script destination locations. The GF TP is supposed to take you up to the far end of the FF to where you placed Slide # 28. The FF teleport is supposed to take you to the GF directly below. The only problems I encountered with the TP scripts was the orientation of the poster/arrow containing the scripts which had to be 0 in all three planes before the TP would work correctly.

Good Luck - feedback appreciated ;)


Note from the OAR Pavilion source
The OAR pavilion is from the OpenVCE community

http://openvce.net/vwassets

the version used here is 1.3 13-Aug-2009, these assets are likely to be under constant development.

Prof. Austin Tate
AIAI, School of Informatics, University of Edinburgh,
Appleton Tower, Crichton Street, Edinburgh EH8 9LE, UK
Tel: +44 131 650 2732 Fax: +44 131 650 6513 Avatar: Ai Austin