This has been a really good year for virtual world projects.
My student project for the academic year 2014-15 level4 and 5 was Rocket
Science. The benefits to my students I feel are twofold: first, in using the
medium, they acquired the knowledge, understanding and competence to complete
the task; second, they experienced the advantages of collaborative, virtual,
social, synchronous communication afforded by the visual learning styles of the
3D environment. Virtual learning would be presented as a signposted, linear,
walk-through workflow series of activities, from Orientation to Simulation, as
shown below in Figure 1.
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Fig 1 |
The main learning space comprised three tasks that
cover Boost, Coast and Recovery phases of the rocket’s flight. The stages are
presented as a signposted, linear, walk-through series of activities, carried
out using similar workflows that are presented as: introduction notecard boards, exercise
boards, calculator boards and a drop box. Fig 2.
|
Fig 2 |
The final simulation stage
draws the together the work of the previous stages. It presented the students
with a full set of flight-profile calculations, dispensed once again from the
notecard board. Upon completion, the notecard was saved and a copy dragged to
the drop-box. Students could then check their results by launching a rocket:
touching the green button at the centre of the launch console table produces a
series of drop-down options prompting for input parameters, after which a
soundscape introduces the countdown and launches the rocket. Figure 3.
|
Fig 3 |
If you are interested in the
reading more about this, my research proposal report has been published on the
Compass website from the by the University of Greenwich. As an added incentive
for me, I was given the Research Award for 2015-16 for research from BromleyCollege, very encouraging; there is a YouTube you can follow up on if you have moment.
The project in fact received even more exposure when I was
asked to deliver an impromptu presentation to the JISC ConnectMore16 conference
in June.
I have since been receiving requests from within College for
more virtual worlds specifically Functional Skills and Bio Medical science, so
please stay in touch for developments.